Cake Particles
-Cake Particles lets you Bake your Particles Simulations into Keyframed Objects.
For Blender 4.2 ++ Extension support feel free to grab it directly from the blender extension platform
check it on GitHub
Version 3.0 Updates:
- Added support for Blender 4.0
- added Randomizer for Grease Pencil animations
*Ver 2.5 updates:
-Fixed Bake_Step bug.
-Prettier Interface.
-Added an extra panel to edit your frames after baking.
-Built structure to develop a more complex addon further down the line.
-Code more user-friendly (less gibberish)
Troubleshooting:
People reported problems when updating to Blender 4.0++ If you also can´t see the addon when installing the .zip file just unzip the file and install the .py file directly from the add-on prefences tab.
*Ver 2.1.2 fixes the bug with 3.6.2++ To bake multiple different objects just select them, while clicking the Emitter active and click bake.
*Ver 2.0 supports Bake Step and the Baking of Animated Grease Pencil Objects + Metaballs!
*Ver >> 1.1 + supports baking Different Objects as Particles
Using the BakeStep you can choose to keyframe only every N number of frames!
(General Tut) https://vimeo.com/713033849
The Goal is to Simplify some Routines to let People create even more Complex .fbx files with just a few Clicks.
It can also be useful to Incentivate the Built-in Quick Effects and Alembic workflows in Blender.
The Addon is located into the Object Properties for all those People like me that can't read shit when Pressing N.
Here you can Find all the Documentation about the Addon
https://blenderartists.org/t/cake-particles-bake-your-particles-as-keyframed-objects/1378059
https://sites.google.com/view/cakeparticlesdocs/home-page.
and here's the GitHub Version
https://github.com/Scaryplasmon/CakeParticles
It was Developed for 3.0+ but it should Be fine working on Previous Versions too, just Ignore the Message you Get when Installing it.
Here Some Examples of what Cake Particles can Do for you.
-BakeParticles into KeyFramed Objects(Duh)
Useful for
Export into SketchFab:
Take a look-Fluid Simulations
-Explosion Simulations (Particle System)
-Particles Export into .fbxs
"Cake Particles would've not been possible without a Big Help from all the Developers that Posted their Answers at these Links in the Past https://tiny.one/StackExchange https://tiny.one/BartSketchfab and https://blender.stackexchange.com/questions/167452/convert-particles-to-animated-mesh-including-existing-armature-animation"
You'll get a Zip File, ready to be Installed like it is in the Add-ons Preferences.